Where we're headed
Roadmap
An honest snapshot, not a promise of dates. Priorities shift with player feedback — the loudest signal wins, so make some noise.
In progress
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macOS & Linux builds
Native packages so the game runs everywhere LÖVE does. Currently Windows-first.
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Steamworks SDK integration
Wiring the luasteam binding so the game can ship on Steam (Phase 1 in our Steam plan).
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This website
Leaderboards, mod showcase, press kit, and devlog — the page you’re reading.
Up next
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Steam Achievements
Lift the in-game achievement set onto Steam profiles.
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Steam Leaderboards
Optional Steamworks-backed boards alongside the existing global server.
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Player profiles on the site
Per-player run history and rank breakdowns, linked from the leaderboard.
Exploring
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Steam Workshop mods
One-click subscribe + auto-update for community mods.
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Steam Cloud saves
Cross-PC save sync.
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More characters, maps & bosses
Driven heavily by what the community votes for below.
Vote on what comes next
The roadmap order is set by the community. Drop your vote and feature requests in the polls — every one gets read.
Voting link coming soon — set PUBLIC_ROADMAP_VOTE_URL in .env.